News:
All the abilities below have had their DELAY (Loading when entering the game) removed. (They now have a 2-second load time).
Blade:
Sword:
Enchanter:
Gunner:
Vampire:
Ousters Fire:
Ouster Water:
Earth:
Extra:
The following Healer abilities have had their duration increased to 10 minutes:
The following Vampire ability had its duration increased to 2 minutes:
The following abilities had their damage increased:
The following abilities had their attack area increased:
The following buffs had their duration corrected and fixed (removing those extra seconds):
Other News:
The old peronas (cities) have been replaced with larger and more detailed cities.
A beautiful Critical Hit effect has been added to abilities with Critical specification.
A beautiful Damage Viewer has been added (whether it's on monsters or players) to make PvP visually cleaner.
An HP Steal Penalty system has been added to the server. How does this system work? It reduces the overall regeneration percentage for each race regarding HP Steal (items option). Note that this system is currently DISABLED. It is only activated VISUALLY (the effect of two swords on the head). The reason is that this system will be better structured and applied at a more convenient time for the server. However, since the swords effect is very appealing, only the VISUAL EFFECT has been released, but not the HP Steal percentage reduction!
Sword Class:
After several tests, a bug was found in the Sword's Sharp Shield, where its functions were disabled. What has been changed in the Sword?
Its physical reduction function has been reactivated and adjusted from 50% to 60% physical reduction.
The REFLECT function of this ability has been fixed and enabled (Indeed, there was a CHRONIC problem with the ability, where it did not perform its functions like reflecting physical damage), and it will be under critical observation. It will be adjusted if necessary!
Any changes made can and will be readjusted if issues regarding bugs or balance are identified.
The access map to the Lairs has had the ability (SOUL CHAIN) blocked!
News for New Players:
Starting levels are now COMPLETELY FOR FUN!
In the last update, special starter items were added for newcomers, along with utilities like Hourglass and 2x Fruit.
In this new update, the EXP from the starting levels has been completely removed, meaning you level up from 1 to 150 in just 2 minutes. Caligo monsters have been adjusted and die in a hit, and the EXP and STATUS levels (in the case of slayers) are entirely for fun. In summary, leveling from 1 to 150 is now totally easy! Additionally, leveling up the Stats has also been made easier!
Regarding the abilities and their loading time, after the first use, their cooldown time will be established!
Concerning the quick status leveling, it is extremely important to respect the rule: IT IS NOT ALLOWED TO ABUSE BUGS WITH OTHER WEAPONS TO LEVEL UP STATUS, MAKING YOURSELF IMMORTAL! IF CAUGHT ABUSING, YOU WILL RECEIVE A PERMANENT PUNISHMENT!
I wish everyone a good game and lots of fun!