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DARKEDEN AWAKENING — UPDATE NOTES
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═══════════════ CHANGES & FIXES ═══════════════
► Reactive Armor 2: Buff sharing has been fixed. Sharing the Reactive Armor 2 buff now grants 20% physical damage reduction to the race.
► Ignis Infernum: Fixed an issue where it was being reflected by the Requital skill.
► Wild Wolf Strike: The damage of this skill has been corrected.
► The level 300 map has been replaced by Warped Drobeta SE.
► More exchange options have been added for Gold Coin to Gold Bar: now available in quantities of 10 and 100 units.
► Added to the Anguish Box exchange NPC the option to trade Core Buds. You can now trade 30 Core Buds for one Anguish Box.
► Blue Bird has been added to the drop table of all monsters. Blue Bird can be used to upgrade two item options, or exchanged for an Anguish Box.
► An anti-fake-account method has been added to lairs. During the 5-minute initialization period, flames will appear inside the lair and deal damage to players who stand still.
► The skills Bind Patience and Spirit have been temporarily disabled.
► The boss schedule that was causing lairs to open simultaneously has been fixed. There should be no more lairs opening at the same time.
► Boss respawn timers have been corrected. Main bosses respawn every 1 hour; Spectral bosses respawn between 40 minutes and 1 hour.
► To maintain balance in boss hunting across all races, all map bosses have been nerfed so that every race has an equal opportunity to obtain them at the same time.
► Added to the Pumpkin NPC, in the Glare, Cue, and Zap crafting options, the ability to recycle duplicate parts. With 3 duplicate parts, you can exchange them for a Random Parts Box. If you do not wish to trade the duplicate parts, this is a good option to reuse them.
└ With this addition of duplicate part recycling, PK has been enabled inside the Tepez and Joanna lairs!
► Yellow Poison has had its duration reduced to 3 seconds. (The reason for this will be related to the set changes that will take place from May 4th to May 8th.)
► The Gold-on-kill system has been disabled. In exchange, Diamond drops (similar to trophy heads) have been added to all maps above level 261. Each Diamond is worth 15kk at the NPC. The drop rate may be adjusted to make farming easier.
► The Pet 2x2 resize change has been cancelled, as many players had not relocated their pets to a suitable space. A new method will be planned to ensure there are no issues with pet loss. (I already have an idea of how to do this.)
═══════════════ NEW BOSSES ═══════════════
The monster Coal Chest has been added to the maps below. Upon defeating it, it may drop 3 boxes containing materials equivalent to Spectral Boss rewards. Its respawn timer is between 40 minutes and 1 hour.
The maps are:
• Warped Perona NE • Warped Drobeta NE
• Warped Perona NW • Warped Drobeta NW
• Warped Perona SE • Warped Drobeta SE
• Warped Perona SW • Warped Drobeta SW
═══════════════ BALANCE INFO ═══════════════
Following the skill update on the server, many new abilities could be countered by passive skills. However, due to bugs in some of those passive skills, the balance was simply broken.
Some attack and buff skills had the same problem. We are currently reprocessing reductions, damage values, and adjustments for each class individually.
═══════════ HP STEAL REDUCTION SYSTEM IN PVP ═══════════
As discussed over the past few days, the HP Steal Reduction system was activated on the server. Why?
There are currently two problems on the server:
Regeneration is at the version's default rate, and damage is also at the version's default rate relative to HP.
The skills are currently dealing damage equivalent to the version standard. By default, these new skills tend to deal around 5,000 to 7,000 damage in newer versions of the game, and an adaptation was made so they could function in an older version.
So do you understand the level of the current problem regarding "Regeneration VS Damage VS HP"? I genuinely hope you all understand this point.
This is not player complaints, not personal grievances — it is a REAL problem.
Adjustments were made to bring a better structure to PVP. For example:
► Thorns 1/2 was set as an Enchanter-only shared buff. As a result of this change, most Slayers do not currently have the regeneration they are supposed to have.
► Ring of Flare (Ousters) was limited to Fire element only — the same regeneration gap applies.
► Bloody Wall had its duration reduced to 25 seconds.
Therefore, to balance PVP on the server, a 50% HP Steal reduction during PVP was stipulated and applied.
═══════════════ TEMEMOS SKILL ═══════════════
The Tememos skill has had its damage slightly reduced. The reason is as follows:
This skill is stun-focused, and its damage is originally low by design. However, on this server a more accessible damage value was assigned to it. In the last adjustment, the balance was pushed a little too far, and the skill ended up exceeding the server's damage standard due to its short delay.
═══════════════ OUSTER COMBAT ═══════════════
Ouster Combat has undergone a full revision of its damage and to-hit values. For better balance, the Allyster Wind skill has been disabled, and damage values will be defined periodically as needed. The reason for this is that the Allyster Wind buff was boosting damage beyond the intended curve — it was decided that having consistent equivalent damage is better than just a few seconds of boosted output.
► Overall damage has been significantly increased.
► To-hit rates for all skills have been significantly increased.
──────────────── FINAL NOTE ────────────────
All balance adjustments are being actively observed and processed. If anything requires further tuning or correction, it will be addressed.
Some classes still need to be rebalanced — do not worry, everything is being monitored in-game, and whatever needs to be adjusted will be adjusted.
═══════════════ UPCOMING CHANGES ═══════════════
1. A detailed balance review will be under analysis.
2. A new Farming system and structure will be implemented on the server.
3. A new Pet Synthesis system will be added to the server (Pet Mix).
4. A new Pet Injection system will be added to the server.
5. Some packages will be added to the website.
6. A Custom system for hairstyles, Auras, and Skins will be activated on the website.
════════ EXTREMELY IMPORTANT CHANGE ════════
Due to the changes above — such as the HP Steal adjustment in PVP and the Yellow Poison change — a well-structured race change event will be organized from May 4th to May 8th.
On May 4th, important information will be sent explaining how the race change will work, along with the proper rules so that you can submit the necessary information.
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