• Game Status: Online
  • Players Online: 212


Updates and Fixes:

 

The entrances to the Lairs have been restructured; previously, they were via NPCs, but now the entrance is within the Lair map (This entrance can be seen on the MiniMap in purple).

 

Lair Keys will no longer be obtained through drops; they are now for sale at the NPC Pumpkin.

 

The level requirement for all Lairs has been restructured. You now need level 211 + the Lair Key to enter.

 

(In the case of Gilles de Rais, the direct entrance through the NPC has been restructured, and the level requirement to enter has returned to level 211. The normal entrance (walking) has had the level requirement removed, meaning Gilles de Rais has returned to its original standard).

 

The To Hit buff that was added to all Melee Classes has been removed. From today onwards, the To Hit of each class will be studied and added if necessary.

 

The yellow mobs that dropped Keys have been removed from the maps.

 

The NPCs from the Lairs have been removed.

 

The Dragon from Awakening City has been added back.

 

An option has been added in the NPCs to revert to the old Perona. (The main NPCs still remain in Awakening City).

 

Keepers have been added to all Level Up maps. (Dracula, Bathory, Asylion, Warped (Low Lvl), Port Engine, Hilanon).

 

Some technical adjustments have been made on the server to fix the DCS. These changes are under observation; if you experience any disconnections, please report them to me immediately.

 

Venom Skill - The Venom skill has been reverted to its previous standard (Range). Its damage has been adjusted, and its cooldown has been changed. Now the skill's cooldown is longer.

 

This skill is under observation and may be adjusted at any time if necessary.

 

Please close all clients and perform the Update to obtain the new files.